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GPU Benchmark and Testing

GPU benchmarking and testing is a standardized measurement procedure based on synthetic or real workloads, whose primary purpose is the objective measurement of graphics processing units' raw computational performance, stability, and thermal efficiency. During the process, specialized software simulates extreme graphical rendering or mathematical operations while recording and analyzing critical metrics in real time, such as frames per second (FPS), floating-point operation speed (TFLOPS), and temperature and energy consumption data. This analytical method is essential for the comparative evaluation (benchmarking) of different hardware architectures, enabling system integrators and developers to select the most appropriate components for resource-intensive tasks.